Entertainment Engineering and Design Major - Bachelor of Science (BS)
Please see the UNLV Entertainment Engineering and Design department web page at www.eed.egr.unlv.edu/ for more information about department programs, faculty, and facilities.
Please see advising information at the UNLV College of Fine Arts Advising Center at www.unlv.edu/finearts/advising.
Accreditation
Institution - Northwest Commission on Colleges and Universities www.nwccu.org
Design Technology Option
Learning Outcomes
To achieve these objectives and goals, each graduate of the Entertainment Engineering Technology and Design program will attain the following outcomes before graduation:
1. Appropriate technical knowledge and skills
a. an ability to select and apply a knowledge of mathematics, science,
engineering, and technology to engineering technology problems
that require the application of principles and applied procedures or
methodologies
b. an ability to select and apply the knowledge, techniques, skills, and
modern tools of the discipline to broadly-defined engineering
technology activities
c. an ability to design systems, components, or processes for broadly-defined
engineering technology problems appropriate to program educational
objectives
d. an ability to conduct standard tests and measurements; to conduct, analyze,
and interpret experiments; and to apply experimental results to improve
processes
e. an ability to identify, analyze, and solve broadly-defined engineering technology
problems
2. Appropriate fine art knowledge and skills
a. knowledge and comprehension of entertainment design principles and
concepts
b. an ability to use technology to communicate through art
c. an ability to express visual concepts and ideas in a creative manner at a
professional level
d. an ability to demonstrate appropriate technical knowledge and skills of
various artistic mediums
3. Appropriate interpersonal skills
a. an ability to apply written, oral, and graphical communication in both technical
and non-technical environments; and an ability to identify and use appropriate
technical literature
b. an ability to function effectively as a member or leader on a technical team
4. The knowledge and skills to be a responsible citizen
a. an understanding of the need for and an ability to engage in self-directed
continuing professional development
b. an understanding of and a commitment to address professional and ethical
responsibilities including a respect for diversity;
c. a knowledge of the impact of engineering technology solutions in a societal
and global context
d. a commitment to quality, timeliness, and continuous improvement
Program Objectives
The educational objectives of the Bachelor of Science in Entertainment Engineering Technology and Design is to educate students so that they can work in the design, production, installation, and operation of entertainment devices, systems, and venues.
Program Goals
To achieve these objectives, the Entertainment Engineering and Design: Technology Option program’s goals are for the graduate to possess:
1. Appropriate technical knowledge and skills
2. Appropriate fine art knowledge and skills
3. Appropriate interpersonal skills
4. The knowledge and skills to be a responsible citizen
Engineering Option
Learning Outcomes
To achieve these objectives and goals, each graduate of the Entertainment Engineering and Design program will attain the following outcomes before graduation:
1. The appropriate technical knowledge and skills
a. An ability to apply knowledge of mathematics, science, and engineering
b. An ability to design and conduct experiments, as well as to analyze and
interpret data
c. An ability to design a system, component, or process to meet desired needs
within realistic constraints such as economic, environmental, social, political,
ethical, health and safety, manufacturability, and sustainability
d. An ability to identify, formulate, and solve engineering problems
e. An ability to use the techniques, skills, and modern engineering tools necessary
for engineering practice
2. Appropriate fine art knowledge and skills
a. knowledge and comprehension of entertainment design principles and concepts
b. an ability to use technology to communicate through art
c. an ability to express visual concepts and ideas in a creative manner at a
professional level
d. an ability to demonstrate appropriate technical knowledge and skills of various
artistic mediums
3. The appropriate interpersonal skills
a. An ability to communicate effectively
b. An ability to function on multidisciplinary teams
4. The knowledge and skills to be responsible citizens
a. An understanding of professional and ethical responsibility
b. The broad education necessary to understand the impact of engineering
solutions in a global, economic, environmental, and societal context
c. A recognition of the need for, and an ability to engage in life-long learning
d. A knowledge of contemporary issues
Program Objectives
The educational objectives of the Bachelor of Science in Entertainment Engineering and Design: Engineering Option is to educate students so that they can work in the entertainment engineering field as it applies to the design, manufacture, and control of structures, machines, processes, and systems used in the entertainment industry.
Program Goals
To achieve these objectives, the Entertainment Engineering and Design program’s goals are for the graduate to possess:
1. Appropriate technical knowledge and skills
2. Appropriate fine art knowledge and skills
3. Appropriate interpersonal skills
4. The knowledge and skills to be a responsible citizen
University Graduation Requirements