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May 17, 2024
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2020-2021 Undergraduate Catalog ARCHIVED CATALOG: CONTENT MAY NOT BE CURRENT. USE THE DROP DOWN ABOVE TO ACCESS THE CURRENT CATALOG.
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GAM 480 - Gaming Innovations Students from multiple academic disciplines develop practical and commercial applications for the gaming industry. The applications go through all the different phases that it takes to bring a gaming idea to fruition. Topics include: intellectual property, sales, gaming mathematics, licensing, pitching, and programming.
Credits: 3 Prerequisites: MATH 120 or 124 and Minimum of 6 credit hours 400 level coursework. Students are required to review and sign a UNLV Non-Disclosure Agreement.
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